GGV-HARNESS
GGV-HARNESS reduced wall-clock time compared with Agent-Native Harness while adding explicit execution guarantees. GGV-HARNESS supports retries of failed or timed-out units without invalidating the rest of a run. With Codex, GGV-HARNESS to…
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GGV-HARNESS reduced wall-clock time compared with Agent-Native Harness while adding explicit execution guarantees. GGV-HARNESS supports retries of failed or timed-out units without invalidating the rest of a run. With Codex, GGV-HARNESS took 457 seconds compared with 1293 seconds for Agent-Native Harness. GGV-HARNESS uses a Python orchestration layer and short-lived worker agents. Each worker launches an independent game instance to prevent interference through shared runtime state.